On this page
Two kinds of project
| Project | Holds |
|---|
| Scene | Menus players open — by command, from another menu, or from logic. |
| HUDs | Always-on HUD canvases, on screen while players play, and Popup canvases you show by command. See HUDs. |
Shader-Safe or Standard
Every menu screen is one of two kinds. You pick it when you add the screen, and it can't be changed later.
| Kind | |
|---|
| Shader-Safe | Drawn over the player's view. Works with any shader pack or mod. The cursor is moved by the server. Recommended. |
| Standard | Drawn in the world in front of the player, with a cursor the client moves with no delay. Doesn't work with shader packs (Iris, OptiFine). |
| Shader-Safe | Standard |
|---|
| Hover and click looks | Yes | Hover and click text, and motion |
| Tooltips | Yes | — |
| Open animation | Yes (Java) | — |
| Animated pictures | Up to 3,600 frames | Up to 120 frames, 20 fps |
| Move / scale node | — | Yes (Java) |
| Turned elements | Shapes and images | Any element |
| Shader packs | Yes | No |
Last updated October 6, 2026